ODDSZILLA is an arcade kaiju game for web browsers and mobile. You play a giant lizard monster that grows from street-level menace to skyline-sized legend during a three-minute live TV broadcast, smashing a city while the army fights back.
IN DEVELOPMENT · RELEASE DATE TBAStart small enough to kick cars around. Grow through five size tiers until you are swallowing skyscrapers whole.
Every game is a three-minute TV broadcast. The news crew follows your rampage with live captions, a ticker and a final damage report.
The response escalates phase by phase: riot police, JSDF troops, tanks, attack helicopters and jet bombing runs, all the way to a last stand.
Level up and choose one of three upgrade cards, such as Atomic Breath, Razor Claws or Spine Volley, to build a different kaiju every run.
Keep smashing to build a combo. Big combos multiply your score and turn the city into a comic-book explosion.
Three difficulty levels, each with its own set of missions. Chase the top of the shared leaderboard.
Keyboard, mouse or gamepad on a computer; a floating joystick and a charge button on phones. No download needed.
Citizens get tossed around, never hurt. The tone is Saturday-morning monster movie, not disaster film.



An arcade kaiju game where you grow a giant lizard monster and destroy a city in a three-minute live TV broadcast, while police, tanks, helicopters and jets try to stop you.
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ODDSZILLA runs in the web browser on computers and on mobile phones, with dedicated touch controls. There is nothing to install.
Each run lasts three minutes, the length of one broadcast, so it is quick to play one more.
Oddszilla, an independent game studio based in Tokyo, Japan.
ODDSZILLA (オッズジラ in Japanese) is the name of the kaiju you play: a charcoal-black monster with glowing green seams and copper-edged dorsal plates.
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